Have you ever woken up in the morning having dreamed up a set of game mechanics? Not that what I've got are especially original, or even complete mechanics, but I'm like WTF?! — and now I feel obliged to give them a little more thought, make something out of them. In fact, what I dreamed up are mechanics for a specific part of an RPG, very traditional but with a twist; now I'd need to figure out the rest of the game which should come with them. Like: I've got this rules for driving you to the ground and razing whatever you built and sow salt on it; now of course I need a game structure in which you build things up.
Still, weird.
More thoughts as a pin-board for the mind: it's all about the roll-to-hit fetish, I guess (a fetish I used to swear I got over, go figure!) and how things go CLANG!, and you pile up on dice and then everything goes BOOM! Also, Hokuto no Ken, but not really (could be a very angry Jesus, or King Arthur).
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Originally posted as a comment to *another* post, incidentally spotted now:
ReplyDeleteAfter a day of idly thinking about it, the game is shaping up as a IaWA hack (structurally and conceptually, though it's gonna keep none of the most recognizable IaWA mechanics).
And… this project is so *not* over that it just got a working title!
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